🪙Tokenomics
Last updated
Last updated
Energy Crisis is a gamified project built on the Core, where $Oil is the primary token used for transactions, production activities, user incentives, and ecosystem governance. As the primary medium of exchange, $Oil plays a vital role in the functioning of the game.
The total supply of $Oil is capped at 21 billion for each chain, and it will be distributed between the Basic Mining Pool and the Business Warfare Mining Pool.
The initial reward for Basic Mining Pool is 512 $Oil per second, halving every three months until it reaches 1 $Oil per second. The intital reward fo Business Warfare Mining Pool is 150 $Oil per second but subject to changes in the future.
95% of $Oil will be distributed to users as game rewards, with only 5% used for team development and initial liquidity.
USDT or Core paid for oil field NFTs, exploration missions, and other game functions will be used to repurchase $Oil. Of this:
90% will be burned
5% will be used for OpecDao
3% will be used for marketing, technical development, and project operations
2% as team rewards
For the health of the ecosystem, we impose a 10% selling tax for the $Oil token, which 90% will be burnt and 10% will go to OpecDao, marketing/operation and the team.